Edge of Winter Demo Part 1: Walkin’ Round the Courtyard

In this first Edge of Winter demo gameplay review, I attempt to do what the game asks. This was cut short due to me not being able to find the Castle Entrance in Compass/Top Down mode. This was also my first time using the compass mode, and it is overall easier and it helps with scanning. Pressing any of the four directions means you face that direction. I could not find the second bridge where the lever and Castle Entrance are. I was able to find it in Rotation mode the first time I played.
There are also some surprises that only one can find while exploring.

Enter the worlds of Swing, Dixie, Sax and other genres of Jazz with my “All Jazz!” playlist!

Just a heads up that I’ve just created a new Apple Music playlist. Find the “All Jazz!” playlist on the Apple Music Playlists page and enjoy it! As always, it’s an ongoing playlist, so be sure to start following now!

As this playlist was inspired by the second paper due in Music Class, soon I’ll be putting up another playlist focusing on the first. Classical!



P.S. I prefer my Jazz instrumental, so as a result, there is only one or two songs with vocals. Over time, this will change.

There’s this thing called Apple Music…and I create playlists on it for your enjoyment

Linked above, I created a page listing my Apple Music playlists. More will be added over time. For the lazy, clicking


will get you there. Click on the links, add them to your library and you’ll always be updated with the latest tracks!

Enjoy, as I update these playlists often!

Downie – Mac Video Downloader Review

On this episode of oLife, I review

Downie, a video downloader for OS X.

Downnie allows downloading of videos from over 800+ sites and counting.

If you have any questions, you can always

Contact me.


Please note: This podcast was originally intended for Applevis, but was rejected.


Smugglers 5: Secession Episode 2: Let’s try that again…

Previously on oLife, I tried to start a playthrough of Smugglers 5: Secession, only to be interrupted by the following dialogue box in the middle of a battle:

“Cannot make visible window Modal.”
Now, I explained what my understanding of Modal dialogues are on the last episode, but I will be emailing the developers of this game to get down to the bottom of this.

Smugglers 5: Secession playthrough episode 1: A Half Battle

Hello everyone,


Here is yet another game that I’m starting, and I hope to actually finish it, or at least one game. It is called

Smugglers 5: Secession


A playable demo can be found at the link above.

In this podcast, I explain what the game is, demonstrate a few screens and accept a mission, only to get lost along the way. We come across a random Thug, and… half destroy it. You’ll see what I mean, and it’s quite the annoying bug.


Super Airik the Cleric playthrough #1: Village exploration and beginning of first dungeon

In this new podcast, I start a playthrough of Super Airik the Cleric, an audio RPG for Windows that has been out for several years but had various bugs that, to me, seems to have made it unplayable. While I have discovered some game bugs in this very podcast, they do not make the game significantly unplayable.

Enjoy! Expect part two soon. In regard to Simply Skullgirls, I’ll be continuing that after this playthrough of Super Airik the Cleric.

Simply Skullgirls #1

It’s certainly been a while since I’ve made a post here on this blog. I’ve been quiet because there really wasn’t much for me to do, and I didn’t know what to do with the site.

However, I am coming up with ideas, and one of them, in an attempt to play and explore Skullgirls, is this. introducing Simply Skullgirls, where I don’t review it, since I don’t really know enough about the game from both sides of the fighting game community fence to do that. It’s not a walkthrough, because it’s a fighting game, you fight either against the computer or online. Guides on how to use characters, different movesets, strategies etc is not a walkthrough in my personal opinion. Everyone plays differently, so if you don’t work toward a personal goal especially in a fighting game, you’ll be stuck no matter which strategy guide you use.

My personal goal? Work through the tutorials. Try to learn how to beat the boss—I have not yet beaten her, and unlike Blazblue, it is not the games fault. In these podcasts, you’re along for the ride as I experiment. You may learn something, you may not. You may develop your own strategy or will perhaps be inspired to play a certain way. I’m aiming these podcasts at particular people in the blindness community—those who think that this is impossible or we’re insane. If I can play Resident Evil six without serious issues or getting stuck for long periods of time, and from what I’m hearing DeadSpace is also playable, and that’s without speech, then I’m sure Skullgirls will inspire a multitude of games to be made accessible on Steam, as I hear will happen in 2015.

As I mention in the podcast, I assume you already have an account ready to go on


If you don’t or you need help going through the Steam process as a blind person, here is a


on how to do just that.

Feel free to spread the word around to as many people as you can, especially game developers and media. With your help, maybe Mortal Kombat can have talking menus.

I am sorry for some technical difficulties I had with creating this podcast. Among them was SteamCloud complaining that it had problem syncing game data, and NVDA had trouble clicking on the “cancel” button.


Here are two utilities to download to read Skullgirls via the clipboard.



Steps to get working:

  • Open the .exe file with fun Japanese characters inside the Clipboard2Sapi folder that is created in the directory that you specify in the extracted that you download.
  • Press enter twice.
  • Go down once and press enter.
  • Go up once and press enter twice, once to select Jaws/NVDA, and another to confirm.





  • Extract the zip file to a folder of your choice, ex: C:\ClipReader.
  • Run ClipReader.exe, then launch Skullgirls.

If, like me, you are getting an error when executing ClipReader, you may need to use Clipboard2Sapi. This is why I have given you both options.

This should be all you need. I hope to battle some of you online soon! Meanwhile, look out for episode two soon!


Thoughts and Updates

Hello everyone,

It has been quite a long time since I posted on this blog, of which I previously said exciting things were going to happen. One positive thing of note is that my first game, Memory Train Deluxe, available on the Windows platform (all current versions), can be downloaded

right here.


Over the past year or so, I’ve been thinking about the direction I want to take my life, especially in regard to school. Some of you may know this from Twitter, but if not, I switched my college major, at least for now, to Liberal Arts. This is what people usually select when they don’t have they’re major figured out, or so I’m told.


I of course do not want to go into Liberal Arts, especially with the release of my new game. I’ve began to get interested in programming again, and while MTD is programmed in BGT, a language specifically designed for audio game creation for the blind, I want to be able to do more in the cross platform department.

My two interests for wanting to be able to program is:

1. Interest in computers: This is obviously a given, but you have to know at least the basics of how a computer functions before you write your first program.

2. I want to be able to create my own apps that I don’t have: For a long time I have been wanting to create a Youtube player, oTube, for the Mac. Ideally it’ll feature playlist support, a player to manipulate the audio as desired, and stream the audio only if desired.




My language for cross platform support is

Pure Basic.

I can either take the “Spend hours reading a 270 PG manual and try to remember syntax” approach, or I can take the “Look in the PB reference and see which functions you can use to create a program of my design” approach. I’ll take the latter any day. BGT has a reference, but Pure Basic has an IDE, so the reference is built in.



I’ve got school in the morning so I’ll finish up here. When registering next semester, I am going to attempt to see what Software Engineering courses they have. No, this is not computer science, like the college councilors wants me to think.

If they don’t have anything, or if they tell me I have to take computer science to get into a completely different field, I’ll go ahead and take the Liberal Arts degree and go to a programming trade school.

Anyway, that’s it for now. Signing off.