The Chiptune Experience Episode 01: pilot

Welcome to the Chiptune Experience! I started this podcast because I wasn’t sure if podcasts like The Gamewave Podcast were still podcasting. There were other podcasts like Gamewave, but they have gone in different directions.

This podcast aims to bring back what Gamewave, G4A, and any other podcasts I may have missed—straight up great chiptune epicness for an hour and a half or so.

Community Submissions!

Do you love the chip scene as much as I do? Do you want to share your favorites or favorite new releases on a podcast and make your own show? No problem! Submit it to the Chiptune Experience and make an entire episode devoted to your favorite chip jams!

Contact me

via email with “Chiptune Experience” or “Chiptune Experience contribution episode” in the subject and we’ll discuss!

 

Pilot Episode Playlist:

  • Swerdmurd – Off Course! (2016)
  • Danimal Cannon – Collision Event (2016)
  • Danimal Cannon – Behemoth (2016)
  • C-jeff – Black Lock (feat. Stemage) (2013) (Talk Bed)
  • Anamanaguchi – Helix Nebula (2006)
  • Anamanaguchi – Meow (2013)
  • The Kevin Gnartinez Band – The Night We Met (2016)
  • 8bit bEtty – The Reading Rainbow (2005)
  • 8-Bit Universe – All About That Bass (8-Bit Dance Remix) (2014)
  • Joe Jeremiah – A-Bit of Nyan Cat (2014)
  • Joe Jeremiah – A-Bit of Dueling Banjos (2014)
  • C-jeff – Boiling Point (2013) (Talk Bed)
  • City Guys – Desert Island (2016)
  • Jakim – Mindless (2011)
  • Jakim – Whatever It Means (2011)
  • C-jeff – A Thousand Bridges (feat. Raz Ben Ari) (2013) (Talk Bed)
  • I Fight Dragons – My Way (2011)
  • 8bit bEtty – Requiem For Pluto (2013)
  • 8bit bEtty – Everything Changes (reprise) (2013)

 

Enjoy, and I hope you all listen next Friday!

Netflix for iOS 8.00 brings groundbreaking accessibility improvements to VOiceOver users. Here is a quick demo of these improvements.

Netflix brings various VoiceOver improvements among other layout changes that make for a more accessible experience. This episode of oLife demos these new improvements—and problems as best as possible. Netflix 8.00 is the version that VoiceOver users have been clamping at the bit for for a long, long time.

Downie – Mac Video Downloader Review

On this episode of oLife, I review

Downie, a video downloader for OS X.

Downnie allows downloading of videos from over 800+ sites and counting.

If you have any questions, you can always

Contact me.

 

Please note: This podcast was originally intended for Applevis, but was rejected.

 

Smugglers 5: Secession Episode 2: Let’s try that again…

Previously on oLife, I tried to start a playthrough of Smugglers 5: Secession, only to be interrupted by the following dialogue box in the middle of a battle:

“Cannot make visible window Modal.”
Now, I explained what my understanding of Modal dialogues are on the last episode, but I will be emailing the developers of this game to get down to the bottom of this.

Smugglers 5: Secession playthrough episode 1: A Half Battle

Hello everyone,

 

Here is yet another game that I’m starting, and I hope to actually finish it, or at least one game. It is called

Smugglers 5: Secession

 

A playable demo can be found at the link above.

In this podcast, I explain what the game is, demonstrate a few screens and accept a mission, only to get lost along the way. We come across a random Thug, and… half destroy it. You’ll see what I mean, and it’s quite the annoying bug.

Enjoy!

Super Airik the Cleric playthrough #1: Village exploration and beginning of first dungeon

In this new podcast, I start a playthrough of Super Airik the Cleric, an audio RPG for Windows that has been out for several years but had various bugs that, to me, seems to have made it unplayable. While I have discovered some game bugs in this very podcast, they do not make the game significantly unplayable.

Enjoy! Expect part two soon. In regard to Simply Skullgirls, I’ll be continuing that after this playthrough of Super Airik the Cleric.

Simply Skullgirls #1

It’s certainly been a while since I’ve made a post here on this blog. I’ve been quiet because there really wasn’t much for me to do, and I didn’t know what to do with the site.

However, I am coming up with ideas, and one of them, in an attempt to play and explore Skullgirls, is this. introducing Simply Skullgirls, where I don’t review it, since I don’t really know enough about the game from both sides of the fighting game community fence to do that. It’s not a walkthrough, because it’s a fighting game, you fight either against the computer or online. Guides on how to use characters, different movesets, strategies etc is not a walkthrough in my personal opinion. Everyone plays differently, so if you don’t work toward a personal goal especially in a fighting game, you’ll be stuck no matter which strategy guide you use.

My personal goal? Work through the tutorials. Try to learn how to beat the boss—I have not yet beaten her, and unlike Blazblue, it is not the games fault. In these podcasts, you’re along for the ride as I experiment. You may learn something, you may not. You may develop your own strategy or will perhaps be inspired to play a certain way. I’m aiming these podcasts at particular people in the blindness community—those who think that this is impossible or we’re insane. If I can play Resident Evil six without serious issues or getting stuck for long periods of time, and from what I’m hearing DeadSpace is also playable, and that’s without speech, then I’m sure Skullgirls will inspire a multitude of games to be made accessible on Steam, as I hear will happen in 2015.

As I mention in the podcast, I assume you already have an account ready to go on

Steam.

If you don’t or you need help going through the Steam process as a blind person, here is a

guide

on how to do just that.

Feel free to spread the word around to as many people as you can, especially game developers and media. With your help, maybe Mortal Kombat can have talking menus.

I am sorry for some technical difficulties I had with creating this podcast. Among them was SteamCloud complaining that it had problem syncing game data, and NVDA had trouble clicking on the “cancel” button.

 

Here are two utilities to download to read Skullgirls via the clipboard.

Clipboard2Sapi:

Download

Steps to get working:

  • Open the .exe file with fun Japanese characters inside the Clipboard2Sapi folder that is created in the directory that you specify in the extracted that you download.
  • Press enter twice.
  • Go down once and press enter.
  • Go up once and press enter twice, once to select Jaws/NVDA, and another to confirm.

 

ClipReader:

Download

 

  • Extract the zip file to a folder of your choice, ex: C:\ClipReader.
  • Run ClipReader.exe, then launch Skullgirls.

If, like me, you are getting an error when executing ClipReader, you may need to use Clipboard2Sapi. This is why I have given you both options.

This should be all you need. I hope to battle some of you online soon! Meanwhile, look out for episode two soon!

 

From the Archives episode 2: Urban Reign

Entering main  landmark Spoilerific? Of course! What kind of demo would this be if it wasn’t? You need massive spoilerage to make a good demo, right? Right? No? Oh, ok then. Well, consider yourselves forewarned. You cannot listen to this demo without hearing a good chunk of Urban Reign. It was recorded by the artist known as Orin, and is honestly a decent demonstration of the ease of the game, showing you both fighting and going from mission to mission. And speaking of missions, you get to hear several of them. Not just one or two, but, like, ten. Or maybe fifteen. I stopped counting. At any rate, Orin admit to not knowing all the games menus, so there is a bit of confusion in some parts, but it is quickly settled and the game is continued. Also, this demo ends with an epic battle! Well, several of them, I guess. You’ll see what I mean. Suffice it to say big guy, big axe, big pain. And finally, I must warn you all about the foul language in this demo. Language so foul, there are no longer any living birds around my household. Orin can be extremely outspoken at times. If there is a tripple R rating, this one gets it. Alright, I’m done joking around. Listen, and enjoy!

 

Please note: Future oLife podcast will not contain language as foul as this. This was recorded eight years ago or so, and anyone who talks to me now knows that I’ve changed quite significantly since then.

Description, as always, thanks to

Brandon Cole

.

From the archives episode 1: Final Fantasy XIII

Entering main  landmark Orin brings us a blockbuster with Final Fantasy XIII, the most playable Final Fantasy game by blind folk. In this sample, he fights Odin, a boss battle which ends in him gaining Odin’s loyalty. Thereafter he can use him as a summonable creature, and so he does. This game is super awesome, so yall’d better love it, cause I do. So neh.

 

Very good description curtesy of

Brandon Cole

.

I give credit where credit is due. I put this episode of the old oLife on his site so it fortunately was not lost.